/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006-2011 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* ScriptData
 SDName: Boss_Celebras_the_Cursed
 SD%Complete: 100
 SDComment:
 SDCategory: Maraudon
 EndScriptData */

#include "ScriptPCH.h"

#define SPELL_WRATH                 21807
#define SPELL_ENTANGLINGROOTS       12747
#define SPELL_CORRUPT_FORCES        21968

class celebras_the_cursed: public CreatureScript {
public:
	celebras_the_cursed() :
			CreatureScript("celebras_the_cursed") {
	}

	CreatureAI* GetAI(Creature* pCreature) const {
		return new celebras_the_cursedAI(pCreature);
	}

	struct celebras_the_cursedAI: public ScriptedAI {
		celebras_the_cursedAI(Creature *c) :
				ScriptedAI(c) {
		}

		uint32 Wrath_Timer;
		uint32 EntanglingRoots_Timer;
		uint32 CorruptForces_Timer;

		void Reset() {
			Wrath_Timer = 8000;
			EntanglingRoots_Timer = 2000;
			CorruptForces_Timer = 30000;
		}

		void EnterCombat(Unit * /*who*/) {
		}

		void JustDied(Unit* /*Killer*/) {
			me->SummonCreature(13716, me->GetPositionX(), me->GetPositionY(),
					me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 600000);
		}

		void UpdateAI(const uint32 diff) {
			if (!UpdateVictim())
				return;

			//Wrath
			if (Wrath_Timer <= diff) {
				Unit *pTarget = NULL;
				pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
				if (pTarget)
					DoCast(pTarget, SPELL_WRATH);
				Wrath_Timer = 8000;
			} else
				Wrath_Timer -= diff;

			//EntanglingRoots
			if (EntanglingRoots_Timer <= diff) {
				DoCast(me->getVictim(), SPELL_ENTANGLINGROOTS);
				EntanglingRoots_Timer = 20000;
			} else
				EntanglingRoots_Timer -= diff;

			//CorruptForces
			if (CorruptForces_Timer <= diff) {
				me->InterruptNonMeleeSpells(false);
				DoCast(me, SPELL_CORRUPT_FORCES);
				CorruptForces_Timer = 20000;
			} else
				CorruptForces_Timer -= diff;

			DoMeleeAttackIfReady();
		}
	};
};

void AddSC_boss_celebras_the_cursed() {
	new celebras_the_cursed();
}
